24 items
A backlog of two hundred games is functionally the same as having none, because the choosing costs more energy than the playing. Narrow it first: draw a genre, then pick only inside that slice, and the decision shrinks to something a tired person can make on a weeknight. Twenty-four genres from the broad to the specific. Streamers planning variety content get a month of it without falling back on whatever is trending, which viewers notice.
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More from Gaming, and a couple from elsewhere
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